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DeludeAndConquer

14 Game Reviews

5 w/ Responses

For a game, it is too small and unfinished. But if we look at it as a mini game. That's supposed to be small and simple. Then it gets the job done!

GuyMakesGames responds:

Thank you! It's a good time-killer.

That game - if you continue to develop it, can earn the spotlight! I'm telling you it can. Better sounds, more game juice, more strategy branches and you will see success.

mahteusz responds:

thanks for the feedback. I'm currently working on an update that adds more enemy types. I'll also try to come up with new upgrades and strategies

Well, it is unfinished and everything. But I actually enjoyed it for 2-3 minutes. Great job. But continue to work on it.

Long ago I used Scratch too. However the game is unfinished and I can just hold space, I never run out of knifes, and it's essentially just a number points going up. Great job nonetheless. Keep creating. Keep trying.

EDIT: If you continue to develop it, I'll change the rating I gave you. Btw, if you submit new games. Feel free to message me. I got you!

Somemadlad responds:

This was a very small game I made in less then half an hour. It's unpolished for sure but I was just trying to do something different from my normal output. And yeah it's numbers going up but that is kinda the point. Thank you though for the support :D

Edit: Sure but I'm unsure if I'll continue to edit this one since I have other plans.

That reminds me of the game Balance from 2004. I loved that game, and I love yours!

I love it. On one of the levels I had to invert to enter the door. Well, let's say I didn't know that's a thing. Haven't found any bugs. I like the simplistic UI and visuals. Yeah, overall great game!

Hey, I love your game.
I did run into a bug though that I thought you’d want to know about:

Level 11: There are 3 boxes next to each other — I pushed them from the bottom, and the first one got stuck against the wall. The middle one started bouncing permanently between the two boxes, and I couldn’t move the player anymore.

After returning to the menu: I couldn’t move on other levels either. I think your CanMove boolean might not reset properly when loading a new level.

Maybe the endless bouncing loop is part of the game. But fix the part where the inability to more sticks to other levels too.

Necryn1 responds:

Thanks for the feedback! I've fixed the moving after going to menu while the blocks are moving. However the infinite loop is a feature, the player is just supposed to press Z, although I might change that to reset after a few seconds of looping.

I like the physics, but it isn't much of a game. Good job still!

I didn't really understand the instructions. I had to start falling and then jump for the long spikes. However, you still get 5 stars!

Simple, yet cool.

Just a man who's trying to keep his hobby despite the endless tasks in front of him.

Daniel @DeludeAndConquer

Age 19, Male

Indie Developer

Joined on 6/18/25

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